Official Selection
TRICK EIGHT
A New Chinese Style × Neo-Classical Mystery Indie Game
This game blends elements of modern Chinese aesthetics with folk traditions, delivering a unique neo-classical detective experience. Players will engage in deduction-based gameplay inspired by formal logical reasoning, diving deep into interconnected mysteries, dissecting clues layer by layer, and ultimately uncovering the hidden truth.

Project Takeout
Serve your taste buds in a world where logistics have collapsed!
An immersive indie puzzle game that combines management simulation elements with a compelling “backpack puzzle” mechanic. Officially set to release on Steam in Spring 2025, the game made its debut at the world’s largest game expo — Tokyo Game Show 2024 — where it was met with enthusiastic acclaim.



LENS ADVENTURE
Platformer × Instant Camera Puzzle Mechanics
Les Adventure is an action-puzzle game where you play as Talia, a graduate student at a magical academy. Harness the power of a time-warping camera to complete your missions: photograph nearby objects to create platforms, rewind time to revisit the past, and see if you can make it back to the dorm before lights-out.
CIRCLE OF DAMOCLES
An Original Manga Series
A mind game manga that centers on how abilities are used within defined rules. As a manga created for a Japanese audience, one of the biggest challenges lay in conveying the complex setting and worldview through Japanese, while expressing the author’s full vision within the constraints of a short-format story. A bold and experimental piece that embraces creative risks.

… Coming Soon …
Student Gallery
SHINY DONGO
A Side-Scrolling Jump & Run Adventure
Dango loves to eat—but lately, they’ve been feeling a bit self-conscious about their shape. Join our adorable dumpling friend on a calorie-themed adventure to stay fit and fabulous!
THE SHELLER SHAKES
A Soulslike 2D Action-Adventure
Shell is a challenging side-scrolling exploration game set in a tightly connected world. It features a strange yet captivating storyline, tough-but-fair combat mechanics, and replayability inspired by rogue-lite systems. The game was independently developed by a student, who single-handedly handled design, art, and programming—with additional support to implement an online messaging system.

SAGURUUPU: THE BLACKPOOL FILES
Original Deduction Mechanics × Diorama-style Mystery Exploration
Set in a small British town in the 1980s, Ringhunt follows detective Scarlett as she receives a chilling phone call: her beloved sister has been kidnapped, and the caller demands she play a twisted game of solving crimes. As new cases unfold, Scarlett is pushed to her moral limits—and what lies behind the crimes may be a secret too dark to speak aloud…
SNOWFLAKE
An Exploratory Puzzle Adventure
After the passing of his beloved wife, an elderly man begins to suffer from Alzheimer’s disease—slowly losing his grasp on the world around him. In Snowflake, players journey into his dreams, piecing together fragments of lost memories to help him find what once was. A quiet, emotional tale of love, loss, and remembrance.
RAINBOW TOWN
An Interactive Animation Adventure
One day, the Rubik’s Heart that kept Rainbow Town alive suddenly shattered. Step into this surreal and whimsical world to uncover the path to restore its magic core—and bring color back to the town once more.
RHYTHMN OF THE SWORD
Motion-Based ACT × Rhythm Game
Wield a physical sword-shaped controller to read your enemies’ moves in rhythm—and strike back with precision. Experience the thrill of combat and music combined in this motion-sensing action rhythm game.

BLACK MAGIC SCHOOL
Board Game Collection
A complete academy-themed board game inspired by the concept of “black magic.” Players take on the roles of students at a mysterious magical academy, navigating a world of forbidden spells and strategic choices.
EMOTION
Information Design Project
A conceptual collection of design works exploring the relationship between emotion and information.


THE GREAT TETRIS
GameJam Project
A block-themed tactical strategy game developed in 72 hours by a team of teachers and students working together during a GameJam.
They Said
GameJam Project
A mini puzzle game developed in 72 hours by a team of teachers and students working together during CiGA Game Jam 2025.

… Coming Soon …
